Category Archives: Milton Keynes

Burning Milton Keynes (Part 1)

Note: It’s getting late, so this is only part 1 of the city creation session write-up for the playtest. I’ll try to type the rest up tomorrow.

We had our city burning session last Thursday, and Milton Keynes has now entered the Dresdenverse. These notes are still a work in progress, as we’re all still researching elements, and they do need to be cleaned up and simplified. We also need to actually name the NPCs, as opposed to just saying who they are, but that will come later.

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So, Milton Keynes…

From the initial email I received, it looks like part of the Dresden Files playtest is going to involve city creation. While I’ve lived in a lot of different cities over the years — Hong Kong, Geneva, New York, London and, um, Dundee — I’m leaning towards using Milton Keynes for the playtest. No, really. Hear me out.

For one thing, MK is the easy option: it’s where I’ve lived for the last seventeen years, and it’s the one shared place that everyone in the Thursday night group knows well, so coming up with details of life here will be pretty painless. Also, more importantly, Milton Keynes is a bloody strange town and making weird stuff happen here will be a doddle.

If you’ve never heard of Milton Keynes, haven’t been here or have only passed through for long enough to get lost and complain about all the roundabouts, here’s a quick guide to the things that I think make MK such a good candidate.

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